Broome Poker
Cash Game House Rules
TDA-Based Launch Edition • Version 2.0 • Effective 1 October 2026
These are the house rules used for Broome Poker cash games. They are based on the Poker TDA 2026 rules and adapted for cash-game operation.
Floor authority and fairness
The best interests of the game, fairness and game integrity are the primary considerations in every ruling.
The dealer controls routine action. Where a ruling is required, the designated supervisor or floor has authority to stop play, reconstruct the action and decide the matter.
Unusual circumstances may require a practical ruling that differs from a literal reading of a house procedure when necessary to produce a fair and secure result.
A floor ruling is final for conduct of the game, subject to the permit holder, applicable law and any regulatory direction.
The dealer may also perform the supervisor function where permitted. The dealer must pause dealing before investigating or ruling on a disputed hand.
Player responsibilities and identity
Players are responsible for following the action, acting in turn, making intentions clear, protecting their cards, keeping chips visible, speaking up promptly about errors and complying with these rules.
Players must be clearly identifiable. Broome Poker may require proof of identity or age and may require removal of an item that materially prevents identification or interferes with game security.
Players must provide any player or transaction information required by the permit holder’s CPRP before participating or completing a gaming transaction.
A player must promptly point out an apparent pot-award, hand-reading, button, blind, dealing or wager error. Silence may limit the remedy once later action has occurred.
Game, table and equipment
The game is No-Limit Texas Hold'em using a full standard 52-card deck unless the permit and table sign expressly state otherwise.
The table sign must display the game, blinds, minimum and maximum wagers or buy-in limits, rake schedule and any other information required by the permit or Commission rules.
Only approved cards, chips and gaming equipment may be used. Foreign chips, novelty chips, cash or other items do not play.
The table surface and immediate dealing area must remain clear enough for cards, chips and bets to be visible and manageable.
Seating and eligibility
No person under 18 may participate in, deal, or assist in the conduct of the game.
Seats are controlled by Broome Poker. A seat may not be sold, transferred or held indefinitely for another person.
A new player may enter in any open seat other than a position that would place the player between the button and the small blind for the hand about to be dealt.
A player entering the game must post or wait for the big blind under Rule 7 unless the house expressly deals the player in without a post as part of a published opening-table procedure.
Reasonable accommodation will be made for a player with accessibility needs where this can be done without compromising safety, fairness or regulatory compliance.
Buy-ins, top-ups and table stakes
The game is played table stakes. A player may wager only chips lawfully in play for that hand.
The table minimum and maximum buy-in are the amounts displayed for that game.
Top-ups and rebuys may be completed only between hands. Chips purchased during a hand are not in play until the next hand unless Rule 5.4 applies.
Verified “chips behind” may play only if the purchase transaction was completed and the amount was clearly announced before the first card of the hand was dealt. Cash or an uncompleted promise to purchase chips never plays.
A player may not remove chips from the table and continue in the same game, except for an authorised cash-out or transaction approved by the supervisor. This is the prohibition on going south.
A player who leaves and returns to the same game within 60 minutes must return with at least the amount removed, subject to the table maximum and a contrary supervisor ruling for exceptional circumstances.
Credit betting is prohibited. Broome Poker, the permit holder and staff will not issue gaming chips on credit or on a promise to pay later.
Button and blinds
Broome Poker uses a dead-button procedure. The button and blinds move so that no player improperly avoids a blind and the correct order of play is preserved.
Heads-up, the button posts the small blind, receives the last hole card, acts first pre-flop and acts last on each later betting round.
If incorrect button movement is discovered before substantial action, it will be corrected. Once substantial action has occurred, the hand continues and the next hand is set from the resulting position without backing up the button.
Player presence and missed blinds
To be dealt a live hand, a player must be at or within immediate reach of the seat when the final initial hole card is dealt. An absent player’s hand may be killed and posted blinds remain in the pot.
A player with a live hand must remain at the table until betting is complete and the hand is resolved. Leaving the table does not preserve a right to delayed action.
A player who has missed blinds must post the required amount or wait for the big blind before re-entering, as directed by the dealer.
Intentionally avoiding blinds is prohibited and may result in a forced post, missed hands or removal from the game.
An extended absence may cause a seat to be released where another player is waiting. The absent player’s chips remain protected and must be handled only by authorised staff.
Betting terminology and methods
Standard declarations include check, bet, call, raise, fold and all-in. Tapping the table is treated as a check when checking is available.
Players use unclear or non-standard words and gestures at their own risk. The supervisor may interpret ambiguous action according to the circumstances.
A bet may be made verbally, by pushing chips forward, or both. If the verbal declaration and chip action are not simultaneous, the first clear action controls. If simultaneous, a clear verbal declaration normally controls.
A raise must be made either by placing the full raise amount forward in one continuous motion or by verbally declaring the intended full amount before releasing chips.
String bets and string raises are not permitted.
A single oversized chip placed while facing a bet is a call unless “raise” is declared before the chip is released. If not facing a bet, a silently placed oversized chip is a bet for the chip’s full value.
A silent multiple-chip wager while facing a bet is interpreted under the TDA multiple-chip principle: if every chip is needed to reach the call, it is a call; otherwise Rule 9.2 governs whether it is a call or raise.
Bet and raise amounts
A minimum raise must equal at least the amount of the largest previous full bet or full raise on the current betting round.
If a player makes an attempted raise of 50% or more of the required minimum raise without first declaring a call, the player must complete a full minimum raise. If the attempted increase is less than 50%, it is a call unless “raise” was declared first or the player is all-in.
A declared raise followed by an amount states the total wager unless the words used clearly establish another meaning.
An all-in wager that is less than a full raise does not by itself reopen betting to a player who has already acted. Multiple short all-ins may cumulatively reopen the betting once the amount faced equals at least a full raise.
There is no cap on the number of raises in No-Limit Texas Hold’em.
An illegal underbet or underraise discovered on the current street will be corrected to the proper legal amount where the betting round has not advanced. Once the next street is dealt, the prior street normally stands.
Accepted action, turn order and undercalls
Poker requires continuous attention. A player who clearly calls accepts the correct current wager, even if another person has misstated the amount, subject to Rule 1 in exceptional circumstances.
Action in turn is binding and chips committed in turn remain in the pot.
A player must wait until the wager faced is reasonably clear before acting. Premature action may be binding under Rule 10.6.
A verbal “call” or “raise” made in turn commits the player to the full legal action.
An undercall made in turn is a mandatory full call when heads-up or when facing the opening bet of a multi-way betting round. In other situations the supervisor may require a full call or allow the player to forfeit the undercalled amount and fold, depending on the circumstances.
Out-of-turn action is backed up to the correct player. The out-of-turn action is binding if intervening action does not change; if the action changes, the out-of-turn bettor regains all legal options. An out-of-turn fold remains binding.
A player skipped by out-of-turn action must promptly defend the right to act. If substantial action later occurs, the supervisor may limit the skipped player’s options or, in an extreme case, rule the hand dead.
In No-Limit Hold’em, the dealer will not routinely count the pot. A player facing an all-in may request an accurate count of that all-in when it is their turn to act.
Hand protection and dead hands
Players are responsible for protecting their own hands at all times, including from accidental contact with the dealer, muck, board, other players or objects.
Live cards must remain visible and identifiable on the table. A card protector may be used if it does not conceal the cards or interfere with dealing.
Cards pushed face down into the muck and made no longer 100% identifiable and retrievable are dead. The player has no claim to recover the hand merely because the fold was accidental.
If cards are accidentally fouled or mistakenly contacted by the dealer but remain 100% identifiable, the supervisor may preserve the hand. Exposure alone does not automatically kill an otherwise identifiable hand.
If a player initiated a bet or raise and the hand is later irretrievably killed before that wager is called, the uncalled portion is returned. Called wagers are not refunded merely because the player failed to protect the hand.
A player who acts with an incorrect number of hole cards risks having the hand declared dead. A player on the button who is short a card must speak up before acting; if the player acts, the short hand is dead.
Misdeals and substantial action
A misdeal includes material initial-deal errors such as the first card going to the wrong seat, dealing to an ineligible seat, failing to deal an eligible seat, an incorrect number of hole cards that cannot be corrected, or dealer exposure meeting the house misdeal standard.
For Hold’em, dealer exposure of one of the first two cards off the deck, or exposure of any two downcards during the initial deal, is a misdeal.
A redeal repeats the hand: the button does not advance and the same eligible players are dealt in, subject to correction of the original error.
Once substantial action has occurred, a misdeal may not be declared unless the deck is fouled or another overriding integrity problem requires the hand to stop.
Substantial action means either: (a) any two actions in turn where at least one puts chips into the pot; or (b) any three actions in turn. Posted blinds do not count.
Board and dealing irregularities
Burn cards protect the integrity of the stub; they are not used merely to recreate a presumed original card order.
If a four-card flop is dealt, the dealer must stop and call the supervisor. The four cards are mixed face down, one is randomly selected as the burn and the other three form the flop.
If a three-card flop is dealt without a burn and no player has acted, the flop is corrected using a randomised remedy. If any action has occurred, the three-card flop remains and one card is burned before the turn.
If a flop, turn or river is dealt prematurely, the premature board card or cards are returned to the remaining stub, the stub is shuffled and the affected street is redealt without an additional burn beyond the burn already used for that street.
If the remaining stub becomes disordered, the dealer will reconstruct it if reasonably certain; otherwise only the cards that properly belong to the stub are shuffled and cut to create a new stub. If they have been mixed inseparably with the muck or burns, the supervisor will use a randomised remedy that best preserves fairness.
Players must not attempt to fix dealing errors themselves. Cards and chips must remain where they are until the dealer or supervisor gives instructions.
All-ins, side pots and hidden chips
A player may wager all chips legally in play. No player is required to match more than the amount they have in play.
Main and side pots are constructed according to each player’s contribution. Each side pot is awarded separately and only contributing players are eligible for it.
Once a player is all-in and all betting action is complete for every remaining player, all live hands must be tabled without delay and remain live for the main and any side pots.
When a player declares all-in, the dealer should clearly mark or announce the all-in. The amount is counted on request by the player currently facing the wager.
A chip found hidden behind after an all-in and call is subject to supervisor ruling. A player may not benefit from concealing chips; the hidden chip may be excluded from the amount collectible if the bettor wins and may still be exposed to loss if fairness requires it.
Pots are run once only. Multiple-board or run-it-twice arrangements are not offered.
Showdown and tabling cards
Cards speak. The winning hand is determined by the cards actually tabled, not by a player’s description of the hand.
To table a Hold’em hand, both hole cards must be turned face up on the table and made clearly readable to the dealer and players.
At an all-in showdown, all remaining hands are tabled. At a non-all-in showdown, the last aggressor on the river shows first; if there was no river bet, the first live player clockwise from the button shows first.
A non-all-in showdown becomes uncontested if every player except one discards face down without tabling. The final live hand wins without being required to show.
A properly tabled winning hand cannot be killed by dealer error.
A player must table both hole cards to claim any portion of a pot, including when playing the board.
A caller who tables or retains live cards after calling a river bet may request to see the final aggressor’s hand. Other requests to see a hand are at supervisor discretion and must not be used to harass or embarrass players.
Awarding pots and disputes
The dealer will read tabled hands, construct side pots where needed and award each pot to the correct winning hand.
If equal hands split a pot, the pot is divided as evenly as possible. An indivisible odd chip in a board game goes to the first eligible winning seat clockwise from the button.
A dispute about reading a tabled hand should be raised before the next hand begins. An accounting error in the amount of a pot may be raised until substantial action occurs on the next hand.
Players must not disturb cards, pots or relevant chips while a dispute is being considered.
The supervisor may consider the cards, chips, betting sequence, dealer recollection, witness accounts, transaction records and reliable video or other evidence.
Chips, stack visibility and chip movement
Chips must remain visible, countable and reasonably organised. Large-denomination chips must not be hidden behind smaller chips or objects.
Players should keep same-denomination chips in clean vertical stacks, preferably stacks of 20, so an opponent can reasonably estimate the stack.
A player facing an all-in is entitled to a more precise count of that all-in. Otherwise players are entitled to a reasonable visual estimate, not repeated exact counts.
Chips may not be removed from view or transported in a manner that hides their value. Authorised racks must be used when chips are moved.
Lost or unowned chips are removed from play and returned to inventory after reasonable efforts to establish ownership.
Splashing the pot, deliberately mixing denominations to mislead, or placing bets where the dealer cannot reasonably reach or verify them is prohibited.
Deck changes and deck integrity
A complete deck must be used when the table opens. Players may visually inspect the deck on request where this can be done without unduly delaying the game.
A replacement deck must be introduced if cards become materially damaged or if a majority of players request a deck change, consistent with the WA Commission rules.
Before a replacement deck is introduced, the outgoing deck must be proven complete. The replacement deck must use a different back colour from the deck just removed, as required by the Commission rules.
If the deck in use is established to contain an incorrect number of cards, the outcome of the affected game must be invalidated as required by the Commission rules.
A deck is also treated as fouled if it contains duplicate cards of the same rank and suit or a non-standard card not authorised for the game. Play stops and the supervisor applies the regulatory remedy.
No player may mark, bend, scratch, identify or intentionally damage cards or other gaming equipment.
Electronic devices and outside assistance
A player with a live hand may not operate or interact with a phone, tablet, smartwatch, smart glasses or other electronic or communication device.
Phones and other personal electronic devices may not rest on the poker table.
Poker strategy applications, charts, solvers, AI agents, live assistance or strategy information from another person or source may not be used at the table.
Covert recording or communication technology is prohibited unless specifically authorised by Broome Poker and lawful under venue and regulatory requirements.
Normal device use between hands is permitted only if it does not delay play, create a nuisance, expose private information or compromise game integrity.
One player to a hand and information
One player to a hand applies at all times. Each player must make all decisions without advice, signals, coaching or assistance.
Players, whether in the hand or not, must not discuss the contents of a live or mucked hand while action remains, advise or criticise play in a way that can affect the hand, or read an untabled hand aloud.
Showing a live hand to another player, spectator or adviser while action is pending is prohibited. The hand is not automatically dead, but a penalty or removal may follow.
If a player intentionally shows cards to one player after a hand while the cards remain identifiable, Broome Poker may show the same information to the table under the “show one, show all” principle.
Collusion, chip dumping, signalling hidden information, coordinated soft play or any agreement to manipulate action is prohibited.
Conduct, etiquette and penalties
Every participant is entitled to a safe, polite and orderly game. Abuse, threats, harassment, discriminatory conduct and serious disruption are prohibited.
Intimidation, taunting, throwing cards or chips, damaging property, excessive shouting, deliberate hygiene issues that materially disturb the game, or unwanted physical contact may result in immediate action by the supervisor.
Players must not touch another player’s chips or cards, reach into the muck, or enter the dealer’s working area without instruction.
Possible responses include a verbal warning, one or more missed hands, temporary exclusion, forced cash-out and removal from the venue or gaming function, subject to the circumstances and regulatory requirements.
Cheating, collusion, chip dumping, deliberate equipment tampering, threats of violence or conduct creating an immediate integrity or safety risk may result in immediate removal and referral to the permit holder, venue, security or regulator as appropriate.
Penalties should be proportionate and may escalate for repeated conduct. A player may request a ruling without penalty; abusive argument after the ruling is final is not protected.
Pace of play and calling the clock
Players must act in a timely manner and must not intentionally stall the game.
After a reasonable time, the dealer/supervisor may call a clock or approve a request from a player at the table.
The standard Broome Poker clock is 25 seconds followed by a clear 5-second countdown. The supervisor may shorten or extend this where the complexity of the decision or game conditions justify it.
If time expires while the player is facing a bet, the hand is dead. If no bet is faced, the hand is checked.
Repeated slow play may result in progressively shorter decision time, warnings, missed hands or removal.
Cash-game specific house procedures
Rabbit hunting is not permitted. Cards that would have been dealt after a hand ends are not exposed for curiosity.
Run-it-twice and multiple-board agreements are not offered. The board is dealt once.
Players may not privately alter the blinds, straddle rules, rake or buy-in limits. Any table change must be approved and announced by Broome Poker before a hand starts.
Blind chopping is not recognised as an automatic right. If Broome Poker elects to allow blind chops, a separate published table rule must state the conditions. In the absence of such a rule, the hand is played normally.
Private loans between players are not Broome Poker transactions, may not delay the game and must never be used to bypass credit-betting or transaction-record requirements.
A player may leave and cash out at any time between hands, subject to normal reconciliation. No player is required to remain in the game for a minimum period.
Rake, transactions and funds controls
The rake must be displayed at the table and must never exceed the maximum allowed by the Gaming and Wagering Commission.
Broome Poker’s default is a rake of no more than 10% of the pot capped at $25, unless a lower approved rake is displayed for the event. The regulatory maximum percentage always prevails.
No jackpot drop, bad-beat drop, high-hand drop, novelty bet or incentive wager linked to the poker game is offered.
All buy-ins, top-ups and cash-outs must be recorded under the permit holder’s CPRP, including the player, amount and payment method where required.
Cash and electronic payments must be converted into recorded gaming chips before they are wagered, except for verified chips-behind expressly covered by Rule 5.4.
Players may not privately exchange gaming chips for cash at the table in a way that bypasses the required transaction records.
A transaction or chip-balance discrepancy must be reported immediately. A cash-out or the game may be paused while chips, records and available evidence are reconciled.
Broome Poker does not hold player gaming funds for use at a future gaming function unless expressly authorised by the permit holder’s approved funds-management procedure and applicable law.
Closing play and final authority
No new hand may begin after the permitted gaming period has ended. The supervisor will identify and complete the final hand in accordance with the permit.
At the end of play, all gaming chips must be reconciled and cashed out or otherwise dealt with under the approved CPRP and event procedures.
Any unresolved integrity, deck, transaction or conduct issue may be investigated after the game has ended and reported to the permit holder, venue or regulator as required.
Where these rules are silent, the supervisor should apply the current Poker TDA approach by analogy if appropriate, while giving priority to WA regulatory requirements and the cash-game nature of the event.
Broome Poker may amend these house rules. A material change affecting play must be announced or displayed before it applies to a hand.
Quote the numbered house rule first. If no rule squarely resolves the situation, Rule 1 governs: protect fairness, game integrity and the reasonable expectations created by the action at the table.
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